AI
Workflows7 min readMay 27, 2026

Complete AI Workflow for a Steam Indie Launch

From vertical slice to Steam page, trailer, and localization — an end-to-end AI-assisted launch checklist for indie developers.

Launch is a workflow stage

Treat Steam launch prep like asset creation: define inputs, tools, and review gates.

Phase 1: Vertical slice (weeks 1–4)

  • Design: ChatGPT/Claude for quest spine and store hook one-liner.
  • Art: Leonardo AI or Scenario for capsule draft; real gameplay screenshots mandatory.
  • Audio: Suno for temp BGM; document licenses.

Phase 2: Store page (weeks 5–6)

  • Copy: Steam short description + About This Game drafts with ChatGPT; human edit for voice.
  • Capsule: AI key art + logo overlay; verify readability at small sizes.
  • Localization: DeepL first pass; native speaker review for primary markets.

Phase 3: Trailer and wishlist push (weeks 7–8)

  • Video: Runway for cinematic inserts; must intercut real gameplay capture.
  • Social: Luma Dream Machine for short teasers; schedule posts before launch week.
  1. Replace any AI music/voice without clear commercial rights.
  2. Save license PDFs or subscription receipts.
  3. Run our [music licensing checklist](/blog/ai-music-licensing-for-indie-games).

Browse the [Launch Marketing stack](/collections/launch-marketing-stack) for tool shortcuts.

Steamlaunchmarketingworkflow

Tools Mentioned

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