General AI assistant for game design, code, and writing
Convai
AI NPC platform with vision, embodied animations, and 65-language voice for Unity and Unreal

Overview
Convai is a developer platform for building 3D AI NPCs with natural language conversation, multimodal perception (vision, hearing), lip-syncing, and embodied animations. NPCs powered by Convai can see the game world through camera input, perform complex action sequences based on player commands, maintain persistent knowledge bases (upload lore documents), and converse in 65+ languages with 500+ voice options. Unity and Unreal Engine plugins are available; characters support MetaHuman, Daz3D, ReadyPlayerMe, and custom avatars.
Best For
- RPG and open-world devs who want NPCs that respond to player actions and see the world
- Teams building immersive XR or simulation training experiences with dialogue
- Devs who need multilingual NPC voice without building a TTS pipeline from scratch
Game Development Use Cases
Key Features
- Vision perception: NPCs can see the game environment via camera
- 65+ languages, 500+ voices, lip-sync
- Embodied animations tied to conversation flow
- Knowledge base: upload unlimited lore/world documents
- Complex action sequences from natural language commands
- Unity, Unreal, and 3JS plugins
Pricing
Freemium
Free ($0/mo); Indie Dev $29/mo; Professional $99/mo; Scale $499/mo; Business $1,199/mo. Custom enterprise pricing available.
Commercial Use in Games
Commercial game use included on Indie Dev plan ($29/mo) and above. Free tier is for prototyping and demos only. Verify interaction volume limits for your release.
Pros and Cons
Pros
- Deepest NPC AI integration of any commercial tool — vision + voice + actions in one
- Knowledge base means NPCs can discuss your game's specific lore without hallucinating
- MetaHuman-compatible — direct path to photorealistic AI NPCs in Unreal
- Multilingual out of the box with real voice cloning options
Cons
- Free tier is very limited for production — Indie Dev at $29/mo needed for shipped games
- NPC actions require integration work to wire to engine physics/blueprints
- High API call volume can get expensive — plan usage carefully for open worlds
Compare
Alternatives
View all →AI text-to-speech and voice cloning for game characters
#1 ranked real-time TTS API — low-latency voice for game NPCs and voice agents
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Read article →A complete ElevenLabs tutorial for indie game developers — generating NPC voices, managing character counts, integrating with Unity and Godot, and staying within budget.
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