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Convai

AI NPC platform with vision, embodied animations, and 65-language voice for Unity and Unreal

FreemiumactiveVerifiedGame DesignCoding and Scripting
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Overview

Convai is a developer platform for building 3D AI NPCs with natural language conversation, multimodal perception (vision, hearing), lip-syncing, and embodied animations. NPCs powered by Convai can see the game world through camera input, perform complex action sequences based on player commands, maintain persistent knowledge bases (upload lore documents), and converse in 65+ languages with 500+ voice options. Unity and Unreal Engine plugins are available; characters support MetaHuman, Daz3D, ReadyPlayerMe, and custom avatars.

Best For

  • RPG and open-world devs who want NPCs that respond to player actions and see the world
  • Teams building immersive XR or simulation training experiences with dialogue
  • Devs who need multilingual NPC voice without building a TTS pipeline from scratch

Game Development Use Cases

    Key Features

    • Vision perception: NPCs can see the game environment via camera
    • 65+ languages, 500+ voices, lip-sync
    • Embodied animations tied to conversation flow
    • Knowledge base: upload unlimited lore/world documents
    • Complex action sequences from natural language commands
    • Unity, Unreal, and 3JS plugins

    Pricing

    Freemium

    Free ($0/mo); Indie Dev $29/mo; Professional $99/mo; Scale $499/mo; Business $1,199/mo. Custom enterprise pricing available.

    Commercial Use in Games

    Commercial game use included on Indie Dev plan ($29/mo) and above. Free tier is for prototyping and demos only. Verify interaction volume limits for your release.

    Pros and Cons

    Pros

    • Deepest NPC AI integration of any commercial tool — vision + voice + actions in one
    • Knowledge base means NPCs can discuss your game's specific lore without hallucinating
    • MetaHuman-compatible — direct path to photorealistic AI NPCs in Unreal
    • Multilingual out of the box with real voice cloning options

    Cons

    • Free tier is very limited for production — Indie Dev at $29/mo needed for shipped games
    • NPC actions require integration work to wire to engine physics/blueprints
    • High API call volume can get expensive — plan usage carefully for open worlds

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